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Unga Paradox

2D top-down and side-scroller hybrid game built with Unity

UnityC#Game Development2DShaderLab

What it does

Unga Paradox is a 2D game that combines top-down and side-scroller gameplay mechanics. Built using Unity engine with custom C# scripts and shader effects, the game delivers an engaging platforming experience with dynamic camera perspectives.

How it works

  • Unity engine powers the core game mechanics and physics
  • Custom C# scripts handle player movement, camera controls, and game state
  • Seamless transitions between top-down and side-scrolling perspectives
  • ShaderLab custom shaders create visual effects and atmosphere
  • Asset management system organizes sprites, animations, and sound effects
  • Modular code architecture allows for easy feature expansion

Tech stack

UnityC#ShaderLabVisual StudioUnity PhysicsGame Design

My contribution & impact

  • Collaborated with team of 7 developers on game mechanics and features
  • Implemented player controls and movement systems
  • Developed camera perspective switching mechanics
  • Created custom shaders for visual effects
  • Contributed to level design and gameplay balancing
  • 354+ commits demonstrating iterative development process

What I'd improve next

  • Add more levels with increasing difficulty
  • Implement multiplayer or co-op mode
  • Create additional enemy types and boss battles
  • Add save/load system for game progress
  • Enhance audio design with dynamic music system